De Blob Review

It was with some apprehension that I go hold of De Blob. This game is third party in every way and by and large that style of game does not succeed on Wii at all. Happily De Blob exceeded any possible expectations I had about it. The evil Inkt corporation has drained the colour out of the colourful world of Chroma City. You play as Blob who is… a blob of paint. Genius. You are tasked with restoring colour to Chroma City to rescue its inhabitants. This involves bouncing around hitting the buildings while destroing the Inkt army.
The game itself plays well with the control stick being used to move the character around and a quick flick of the wrist making blob jump. It has its moments of pure frustration however, as when multiple enemies attack at once it often will not register all the wrist waggle causing blob just to land near his enemies and be contaminated. This is frustrating when you have done nothing to cause your own demise. If the developer had just moved jump onto a button instead of a motion the game would improve a lot. Other than this the game controls well and it is easy to make the camera point to where you want it to.
The game world is gorgeous in de blob, certainly it looks a bit funky when you have things painted in different colours but this is possibly the best game I have ever played for artistic style. The city is amazing and truly helps the game in every way with no faults whatsoever. Sound design is coupled to this as well with the music depending on what colour blob is and also on the musical style selected at the start of the level.
The game revolves around high scores once the game is completed you are encouraged to go back through and aim for bigger scores in each area. Points are gained from buildings painted and challenges completed. Challenges are set for you by other members of the resistance and include races, battles, converting landmarks and painting things in a theme. It is easy enough to complete a level with a bronze rating as you do not even necesarily have to take on the INKT fortress at the end of each level to complete it but that would mean missing out on some of the best parts of the game.
There are many colours you can make blob that all come from the primary colours (blue, red and yellow) with these you can make him orange, green, purple and brown some challenges require you to be a certain colour to complete them but there is always plenty of paint dotted around the levels for you to use.
The game will take about 10 hours to complete the first time around but there is definitely replay value to be found here. There is also a multiplayer mode which feels a little tacked on. It could be broader and have more modes but it is a fun game to play if you are having friends over.

In conclusion then, De Blob is definitely one of the top third party efforts on the wii console. It brings a very unique and brilliant artistic style and some very fitting music. The game falls down slightly on the control front thanks to an underactive bit of jump waggle that should have just seen the function placed on a button. This is a minor gripe, however, in a game that I generally loved. The lack of depth in the multiplayer is not a big problem either as lets be honest you wouldn’t buy it for the multiplayer but for an amazing experience with a perfect and unique artistic style